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	<title>Comments on: RedDwarf</title>
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		<title>By: Stephan Neunreither</title>
		<link>http://owenkellett.com/2010/02/04/reddwarf/comment-page-1/#comment-111</link>
		<dc:creator>Stephan Neunreither</dc:creator>
		<pubDate>Mon, 04 Jul 2011 09:54:07 +0000</pubDate>
		<guid isPermaLink="false">http://owenkellett.com/?p=584#comment-111</guid>
		<description>Hi Owen,

(might be a duplicate - if so, please ignore)

I have sent the message below to Cyberqat and he urged me to address you in this matter.
We are currently prototyping a mmorpg with different server architectures. I personally favor Reddwarf - halas we do need a multinode configuration.

Please advise.

Sincerely,
Stephan Neunreither

----------  Message to Cyberqat
    Hello Cyberqat,

    I am the head of the research and development department of a game development company in berlin (the name of which I cannot disclose at this time). We are developing a 3D MMORPG and are about to finalize the technology decision.
    I have looked reddwarf for some time now and believe that this is very good technology. However, we do need to operate the game servers in a multinode configuration. I could dedicate a part of my development team full time to this problem if I can timebox the effort somehow. For this I would need information of what is actually missing, and what the plans are, and what your time estimates are.
    I would be willing to submit our code/changes back into the public domain (provided positive peer-reviews etc.).

    Sincerely,

    Stephan Neunreither</description>
		<content:encoded><![CDATA[<p>Hi Owen,</p>
<p>(might be a duplicate &#8211; if so, please ignore)</p>
<p>I have sent the message below to Cyberqat and he urged me to address you in this matter.<br />
We are currently prototyping a mmorpg with different server architectures. I personally favor Reddwarf &#8211; halas we do need a multinode configuration.</p>
<p>Please advise.</p>
<p>Sincerely,<br />
Stephan Neunreither</p>
<p>&#8212;&#8212;&#8212;-  Message to Cyberqat<br />
    Hello Cyberqat,</p>
<p>    I am the head of the research and development department of a game development company in berlin (the name of which I cannot disclose at this time). We are developing a 3D MMORPG and are about to finalize the technology decision.<br />
    I have looked reddwarf for some time now and believe that this is very good technology. However, we do need to operate the game servers in a multinode configuration. I could dedicate a part of my development team full time to this problem if I can timebox the effort somehow. For this I would need information of what is actually missing, and what the plans are, and what your time estimates are.<br />
    I would be willing to submit our code/changes back into the public domain (provided positive peer-reviews etc.).</p>
<p>    Sincerely,</p>
<p>    Stephan Neunreither</p>
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	<item>
		<title>By: Laurie</title>
		<link>http://owenkellett.com/2010/02/04/reddwarf/comment-page-1/#comment-91</link>
		<dc:creator>Laurie</dc:creator>
		<pubDate>Wed, 11 Aug 2010 16:42:43 +0000</pubDate>
		<guid isPermaLink="false">http://owenkellett.com/?p=584#comment-91</guid>
		<description>Hello,

I&#039;ve been working on project using red dwarf for about 3 weeks, and I have some issues to define the limit of the max number of tasks that the server can handle. The red dwarf forum is actually down since 2 days and I&#039;m stuck. Do you have any clue?

Thanks,

Laurie</description>
		<content:encoded><![CDATA[<p>Hello,</p>
<p>I&#8217;ve been working on project using red dwarf for about 3 weeks, and I have some issues to define the limit of the max number of tasks that the server can handle. The red dwarf forum is actually down since 2 days and I&#8217;m stuck. Do you have any clue?</p>
<p>Thanks,</p>
<p>Laurie</p>
]]></content:encoded>
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		<title>By: Michael Trottier</title>
		<link>http://owenkellett.com/2010/02/04/reddwarf/comment-page-1/#comment-70</link>
		<dc:creator>Michael Trottier</dc:creator>
		<pubDate>Sat, 06 Feb 2010 19:13:13 +0000</pubDate>
		<guid isPermaLink="false">http://owenkellett.com/?p=584#comment-70</guid>
		<description>Owen,

Sorry that Oracle has missed a golden opportunity, but I have followed PDS for some time and for some reason I believe that now you are free of PDS or should I say Oracle. Red Dwarf can become just as you say, &quot;even more well known&quot;.

I hope you don&#039;t mine if I make a request and suggestion.

These are great days for the opportunist in backend code as the access to front end applications continues to get cheaper and stronger. And the need for new developers expands. But the biggest problem is the new developer has access to many solutions but is always hitting major roadblocks in both learning and using the solutions. If Red Dwarf is going to become a GIANT it will need the most important aspect of the end users need...

Instruction

Yep that&#039;s it, simple and clear instruction. I am developing under Unity as they got it right with easy import of assets from 3D apps and now all that is needed is a solid easy to use backend solution.

Now I am sure you are thinking ok sure, can it make money. I think it can.

If you divide the Open source code the PDS core and continue its development as the core apart from Red Dwarf and you make the Red Dwarf solution a tier design based on something like 0 to 20 clients free so developers can have a good starting point to grow from and 20 to 100, 100 to 500, 500 to 1000 you get the idea. And make the cost reasonable to keep pace with the growth of the your customers.

And you add additional functionality as plugins to purchase under the same system so as to be able to expand and use other components like Glassfish or mysql and other possibility&#039;s.

And most importantly have good and easy to understand tutorials on how to setup and use Red Dwarf you will have a true success.

Michael Trottier</description>
		<content:encoded><![CDATA[<p>Owen,</p>
<p>Sorry that Oracle has missed a golden opportunity, but I have followed PDS for some time and for some reason I believe that now you are free of PDS or should I say Oracle. Red Dwarf can become just as you say, &#8220;even more well known&#8221;.</p>
<p>I hope you don&#8217;t mine if I make a request and suggestion.</p>
<p>These are great days for the opportunist in backend code as the access to front end applications continues to get cheaper and stronger. And the need for new developers expands. But the biggest problem is the new developer has access to many solutions but is always hitting major roadblocks in both learning and using the solutions. If Red Dwarf is going to become a GIANT it will need the most important aspect of the end users need&#8230;</p>
<p>Instruction</p>
<p>Yep that&#8217;s it, simple and clear instruction. I am developing under Unity as they got it right with easy import of assets from 3D apps and now all that is needed is a solid easy to use backend solution.</p>
<p>Now I am sure you are thinking ok sure, can it make money. I think it can.</p>
<p>If you divide the Open source code the PDS core and continue its development as the core apart from Red Dwarf and you make the Red Dwarf solution a tier design based on something like 0 to 20 clients free so developers can have a good starting point to grow from and 20 to 100, 100 to 500, 500 to 1000 you get the idea. And make the cost reasonable to keep pace with the growth of the your customers.</p>
<p>And you add additional functionality as plugins to purchase under the same system so as to be able to expand and use other components like Glassfish or mysql and other possibility&#8217;s.</p>
<p>And most importantly have good and easy to understand tutorials on how to setup and use Red Dwarf you will have a true success.</p>
<p>Michael Trottier</p>
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		<title>By: David Aiello</title>
		<link>http://owenkellett.com/2010/02/04/reddwarf/comment-page-1/#comment-69</link>
		<dc:creator>David Aiello</dc:creator>
		<pubDate>Fri, 05 Feb 2010 00:18:10 +0000</pubDate>
		<guid isPermaLink="false">http://owenkellett.com/?p=584#comment-69</guid>
		<description>Owen,

I&#039;ve recently become aware of this whole buyout travesty, and have educated myself regarding your team&#039;s efforts.  I found your linkedin page, which had a link to here.    

The project offers such incredible potential for new possibilities in future gaming efforts.  Do you think that Oracle failed to fully understand the significance of the project?

It&#039;s also a travesty to see that the entire darkstar team is now unemployed.  Having a sound background in business, I would love to run a few ideas by you regarding the direction that you may want to take your professional efforts going forth.

Please do contact me via e-mail, dave at airpong dot net, ideally including some form instant messaging contact information.  I&#039;d really like to run a few exciting ideas by you.</description>
		<content:encoded><![CDATA[<p>Owen,</p>
<p>I&#8217;ve recently become aware of this whole buyout travesty, and have educated myself regarding your team&#8217;s efforts.  I found your linkedin page, which had a link to here.    </p>
<p>The project offers such incredible potential for new possibilities in future gaming efforts.  Do you think that Oracle failed to fully understand the significance of the project?</p>
<p>It&#8217;s also a travesty to see that the entire darkstar team is now unemployed.  Having a sound background in business, I would love to run a few ideas by you regarding the direction that you may want to take your professional efforts going forth.</p>
<p>Please do contact me via e-mail, dave at airpong dot net, ideally including some form instant messaging contact information.  I&#8217;d really like to run a few exciting ideas by you.</p>
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